First and foremost, I am nudemanonbike, the sole developer of this game, if you can call it that, at this point. I've been working out what I want to do in it by writing everything down I'd like, from storyline, to characters, to game mechanics in a composition notebook. I've got mostly everything panned out, and I've began playing with Game Maker to see if i can get it to work for this project. I have a feeling it will be able to; While it won't be the prettiest, it will have the ability to deliver a rich, Harvest Moon experience to the player, which is all it needs to do.
I currently lack a lot of things in this project- everything is on paper, nothing is actually tangible. However, I'm going to do as much as I possibly can before I ask for any help, seeing as this project is still very small in the grand scheme of things. I imagine I'll be able to get about 60% of it done, which is still playable, before I need help.
Now, with this blog, I hope to achieve a open notebook- that is, I'll post in-depth bios of characters with a cleaned up sketch of them, and info on game mechanics with screenshots as they're implemented, in order to avoid getting anyone's hopes up. I honestly expect no comments, but if I do receive any feedback, I'll take it to heart.
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